Splash Art

Skills

BASIC ATTACK
Basic Tactics

Basic Tactics

Rank 12

BASIC ATTACK: An attack with up to 4 sequences that deals Physical DMG. As the controlled operator, Final Strike also deals 22 Stagger.
DIVE ATTACK:
Basic Attack Performed in mid-air becomes a dive attack that deals Physical DMG to nearby enemies.
FINISHER:
Basic attack performed near a Staggered enemy becomes a finisher attack that deals massive Physical DMG and recovers some SP.

BATK SEQ 1 Multiplier79%
BATK SEQ 2 Multiplier87%
BATK SEQ 3 Multiplier122%
BATK SEQ 4 Multiplier160%
Finisher ATK Multiplier900%
Dive ATK Multiplier180%
BATTLE SKILL
Rigid Interdiction

Rigid Interdiction

Rank 12

SKILL DESCRIPTION: Raises a shield that can block attacks, grants Protection to self and nearby operators, and immediately returns some SP. When attacked while the said shield is active, perform a retaliation bash that deals Physical DMG and applies 1 stack of Vulnerable to the attacking enemy.

SP Cost100
DMG Multiplier400%
Stagger20
Protection90%
SP Return30
COMBO SKILL
Timely Suppression

Timely Suppression

Rank 12

COMBO TRIGGER: When an enemy starts charging up a skill, or when the controlled operator is attacked and falls below 40% HP.
SKILL DESCRIPTION:
A powerful downward punch that deals Physical DMG to the enemy, while granting shields to self and another teammate (controlled operator prioritized). DEF can further increase Shield points.

Cooldown35
SEQ 1 DMG Multiplier55%
SEQ 2 DMG Multiplier225%
Stagger10
Base Shield810
Shield Increase per Defense5.06
Shield Duration (s)10
ULTIMATE
Textbook Assault

Textbook Assault

Rank 12

SKILL DESCRIPTION: Swings the greatsword to perform 2 consecutive slashes to deal Physical DMG and apply Weaken, followed by a powerful downward slam that deals massive Physical DMG and applies Knock Down to all enemies within the area of effect.

Ultimate Energy Cost80
SEQ 1 DMG Multiplier200%
SEQ 1 Stagger5
SEQ 2 DMG Multiplier270%
SEQ 2 Stagger5
SEQ 3 DMG Multiplier400%
SEQ 3 Stagger10
Weakness Effect30%
Weakness Duration (s)8

Potential

P1
Multi-layered Readiness Battle skill Rigid Interdiction and ultimate Textbook Assault improved: Hitting the enemy deals another hit of DMG equal to [100 + DEF×1.3].
P2
Bonus Spec Training DEF +20, Will +10.
P3
Unwavering Post Combo skill Timely Suppression improved: Shield duration +5s.
P4
Compensated Suffering Ultimate Textbook Assault improved: Ultimate Energy cost -10%.
P5
Choice Without Regrets Battle skill Rigid Interdiction improved: Hitting an enemy while the shield is active returns 10 SP.

Talents

ELITE 1
Elite 1
Forged: Operator Strength +10.
Resilient Defense: For every 10 Will, DEF +1.0.
Outfitting: Activate this to let the operator equip blue quality gear.
Silent Caretaker: Assign to Control Nexus to grant all Operators' Mood Regen +8%
ELITE 2
Elite 2
Forged: Operator Strength +15.
Resilient Defense: For every 10 Will, DEF +1.2.
Comprehensive Mindset: Ultimate Textbook Assault improved: Final hit creates 2 shockwaves, each dealing 30% ATK of Physical DMG.
Outfitting: Activate this to let the operator equip purple quality gear.
Grounded Approach: Assign to Growth Chamber to slow Mood Drop of all Operators in it by 10%
ELITE 3
Elite 3
Forged: Operator Strength +15.
Comprehensive Mindset: Ultimate Textbook Assault improved: Final hit creates 3 shockwaves, each dealing 45% ATK of Physical DMG.
Outfitting: Activate this to let the operator equip gold quality gear.
Silent Caretaker: Assign to Control Nexus to grant all Operators' Mood Regen +12%
ELITE 4
Elite 4
Forged: Operator Strength +20.
Grounded Approach: Assign to Growth Chamber to slow Mood Drop of all Operators in it by 14%