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"Hngh... Feels like the weight of the entire world has come down at me ... my knees, especially..."

A member of Operations Team Z7 in Endfield, Estella handles intel gathering and communications. Physically weak, and shadowed by misfortune wherever she goes, she sometimes lets her sharp tongue and dark humor push outsiders away. Her dream is simple: to live a peaceful life. After all, she has seen too many people like herself, trapped in a world with no choices, no change, and no future. A life of danger and extremes has numbed her senses to the world and raised her threshold for stimulation. As a result, she sometimes seeks out harsher forms of challenge — like the pounding rush of heavy metal music. Those rare jolts give her a fleeting sense of change and something real. Through her work in Endfield, Estella hopes to make the world a little better and life a little easier for those around her.

"I overworked myself again... Hngh... I better appreciate the break while it lasts."

Skills

BASIC ATTACK
Audio Noise

Audio Noise

Rank 12

BASIC ATTACK: An attack with up to 4 sequences that deals Physical DMG. As the controlled operator, Final Strike also deals 17 Stagger.
DIVE ATTACK:
Basic Attack Performed in mid-air becomes a dive attack that deals Physical DMG to nearby enemies.
FINISHER:
Basic attack performed near a Staggered enemy becomes a finisher attack that deals massive Physical DMG and recovers some SP.

BATK SEQ 1 Multiplier56%
BATK SEQ 2 Multiplier68%
BATK SEQ 3 Multiplier79%
BATK SEQ 4 Multiplier90%
Finisher ATK Multiplier900%
Dive ATK Multiplier180%
BATTLE SKILL
Onomatopoeia

Onomatopoeia

Rank 12

SKILL DESCRIPTION: A lance thrust that fires a stream of freezing sound waves that deal Cryo DMG and apply Cryo Infliction to all enemies along its straight path.

SP Cost100
DMG Multiplier350%
Stagger10
COMBO SKILL
Distortion

Distortion

Rank 12

COMBO TRIGGER: When an enemy suffers Solidification.
SKILL DESCRIPTION:
Quickly moves to the enemy's side to deal Physical DMG and forcibly Lift enemies in a small area. If the skill hits a target with Solidification, the skill deals additional DMG and applies Physical Susceptibility.

Cooldown17
DMG Multiplier Against Non-Solidified Enemies360%
DMG Multiplier Against Solidified Enemies630%
Stagger10
Physical Susceptibility Multiplier15%
Physical Susceptibility Duration6
ULTIMATE
Tremelo

Tremelo

Rank 12

SKILL DESCRIPTION: Estella expends all her strength to unleash a powerful slam of the spear shaft, dealing Physical DMG to all enemies in a circular area around self. To enemies with Physical Susceptibility, the skill forcibly applies Lift to them.

Ultimate Energy Cost70
DMG Multiplier1100%
Stagger20

Potential

P1
Habitual Delay Combo skill Distortion improved: Physical Susceptibility duration +3s.
P2
Lowered Expectations Ultimate Tremolo improved: Ultimate Energy cost -10%.
P3
Delayed Work Battle skill Onomatopoeia improved: Freezing sound wave range +50% and DMG Dealt +40% to the first enemy hit.
P4
Life Over Mission Will +10, Strength +10.
P5
Survival is a Win Whenever Solidification is applied to an enemy, gain 5 Ultimate Energy. Effect can only trigger once every 1s.

Talents

ELITE 1
Elite 1
Stalwart: Operator Will +10.
Commiseration: When triggering Shatter, the next battle skill Onomatopoeia cast returns 8 SP. This effect cannot stack.
Outfitting: Activate this to let the operator equip blue quality gear.
Fragmented Rest: Assign to Control Nexus to grant all Operators' Mood Regen +8%
ELITE 2
Elite 2
Stalwart: Operator Will +15.
Commiseration: When triggering Shatter, the next battle skill Onomatopoeia cast returns 15 SP. This effect cannot stack.
Laziness Pays Off Now: Ignores Cryo Infliction and receives Cryo DMG -10%.
Outfitting: Activate this to let the operator equip purple quality gear.
Efficient Work: Assign to Manufacturing Cabin to grant Operator EXP material production efficiency +10%
ELITE 3
Elite 3
Stalwart: Operator Will +15.
Outfitting: Activate this to let the operator equip gold quality gear.
Fragmented Rest: Assign to Control Nexus to grant all Operators' Mood Regen +12%
ELITE 4
Elite 4
Stalwart: Operator Will +20.
Efficient Work: Assign to Manufacturing Cabin to grant Operator EXP material production efficiency +20%